top of page

Animation Details

A Hard Turn is a seated character reaction built around a sideways lean and an arm crossover. The preview begins with the knees apart, feet positioned below the body and hands held low in front. The head tilts, one arm reaches diagonally across the torso and the shoulders follow into a lateral shift. The character then gathers the arms and returns toward the initial seated posture.

The concentrated upper-body action makes the movement useful for staging an occupant responding to a sudden change in vehicle direction. The lower body remains in a seated arrangement while the head, shoulders and arms carry the visible reaction.

 

Technical Specifications

File format: FBX, as identified by the existing listing. Motion category: seated hard-turn reaction with leaning and reaching. Source frame rate, skeleton configuration and root-motion behavior have not been confirmed.

 

Compatibility and Production Workflows

Maya or Blender FBX workflows can support placing the character inside your vehicle scene and matching the seated pose to its interior. For Unity humanoid workflows, configure an appropriate Humanoid Avatar before evaluating the movement. Check seat height, hand clearance and foot placement on the target character; these workflows have not been tested with this asset.

 

Suitable Uses

Vehicle-interior cinematics, chase-scene previs, driving-simulation reactions and abrupt-corner sequences. Coordinate the sideways body shift with your vehicle and camera movement to make the direction change readable within the shot.

 

What's Included

Attached download: A hard turn.zip. The archive's internal contents have not been inspected.

 

Tags

hard turn reaction, seated animation, vehicle occupant, sideways lean, driving cinematic, chase previs, FBX character animation

A Hard Turn

US$1.00價格
    bottom of page