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High-quality motion capture animation featuring a character holding an object in their hand while walking forward. This realistic and expressive sequence captures natural torso and leg mechanics, arm and hand positioning, and subtle upper-body balance, making it ideal for cinematic storytelling, gameplay character interactions, and interactive NPC animation scenarios.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Object Holding & Walking Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Story-driven games
• Cinematic object-carrying or delivery sequences
• Game-ready NPC behavior animations
• Interactive character-driven scenarios
• Tactical or casual gameplay moments

Animation Details

Animation Details: This animation captures a character holding something in hand while walking forward, including realistic torso and leg mechanics, arm and hand positioning, and subtle balance adjustments. The motion provides a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive NPC scenarios.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• holding object walking animation
• forward walk mocap
• character behavior animation
• cinematic cutscene animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character natural movement
• NPC interactive behavior
• interactive motion capture

Hold something in hand walks forward

$1.00価格
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