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High-quality motion capture animation featuring a character struggling or adjusting themselves while sitting in the back seat of a vehicle. This game-ready animation captures realistic body mechanics, subtle torso and arm movements, and natural reactions, making it ideal for daily life sequences, vehicle interaction scenes, and cinematic storytelling in real-time environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Vehicle / seated adjustment animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• NPC adjusting or struggling in vehicles
• Daily life or car ride sequences
• Cinematic cutscenes
• Interactive gameplay scenarios
• Story-driven environments
• Game-ready motion capture animations

Animation Details

This animation captures a character in the back seat struggling or adjusting, including natural arm, torso, and subtle leg movements. The motion delivers a believable and immersive performance suitable for interactive gameplay and cinematic storytelling.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• back seat animation
• vehicle adjustment animation
• NPC seated animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic vehicle animation
• interactive character animation

Struggling in the Back Seat

1,00 $USPrix
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