Animation Details
Introduce an overhead throwing gesture during a running passage. Run and throw something shows a single figure moving through alternating strides, then turning the torso as one hand rises beside the head. The other arm stays lower near the waist. The raised arm travels forward and down across the body while the knees bend and the shoulders change direction. The character continues into running steps with both elbows bent and the hands moving closer to the front of the torso. The preview shows the body performance without establishing a separate thrown object, its flight or a landing point.
Technical Specifications
The listing identifies FBX animation format and names Run and throw something.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the raised-hand path, torso turn and foot contacts on your character. Any separately supplied object's animation will need its own scene setup. Prepare transitions between the opening strides, central gesture and movement following the visible passage.
Suitable Uses
Consider the motion for a fictional chase beat, an animated prop interaction or character-action previsualization. The overhead arm movement gives the running passage a clear visual accent. Camera framing can follow the change from the turned torso to the continuing strides. Assess the preview against the rhythm required by your sequence.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, thrown object, environment and effects are not verified as included.
Tags
running gesture, overhead arm movement, throwing choreography, torso rotation, alternating strides, fictional prop interaction, character animation
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US$1.00價格
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