Animation Details
Build a restless jumping passage around broad arm swings and changes of direction. Jumps to Trying to Get Out 1 shows a single figure beginning in a wide, bent-knee stance. The body rises and turns as one arm reaches overhead, then returns to a low position with the back facing the view. The torso leans forward and the hands remain apart during the pause. Another turning rise brings the figure around again before it settles into a front-facing crouch. No enclosure or escape destination is visible; the title supplies that possible story context.
Technical Specifications
The listing identifies FBX animation format and names Jumps to trying to get out 1.zip as its download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review foot placement, turning direction and the overhead reach on your character. Check clearance around any separately created enclosure, and prepare transitions that preserve the low posture between movement passages.
Suitable Uses
Consider the motion for a fictional escape attempt, an agitated character beat or action-scene previsualization. Its alternation between upward movement and a lowered stance can support a scene where a character repeatedly searches for a way through. Match surrounding geometry and camera framing to the visible movement before assigning a specific obstacle or outcome.
What's Included
The named ZIP is the listing's download, and FBX is its stated animation format. Archive contents and clip count remain uninspected here. The preview character, enclosure, scenery and any additional scene assets are not verified as included.
Tags
turning jump, overhead reach, bent-knee stance, crouched recovery, character movement, escape-scene option, animation study
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US$1.00價格
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