Animation Details
Stage a jump-to-floor movement with a pronounced tumble and changing body orientation. Injured while jumping shows one figure beginning upright with bent elbows, then lifting a knee and opening the arms. The torso pitches forward as the legs fold, followed by a rotation that brings the back toward the floor and the legs upward. Further rolling passes through side and front-facing positions before the figure draws the knees under the body and lowers onto the forearms. The preview finishes in this low posture without showing a return to standing.
Technical Specifications
The listing identifies FBX animation format and names Injured while jumping.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your animation tools; compatibility is untested. Check limb clearance throughout the rotation and inspect the back, hand, forearm and knee contacts against your scene's floor. Review the changing body orientation after retargeting. Prepare the lead-in and any subsequent get-up or ground movement separately.
Suitable Uses
Consider the motion for a fictional action sequence, a tumbling-character shot or previsualization of a jump interrupted by a fall. The broad arm opening and ground-level finish offer contrasting poses for shot planning. Any injury or impact interpretation needs surrounding scene context, with its cause and outcome established separately from the visible movement.
What's Included
The named ZIP is the listing's download, with FBX stated as its animation format. Archive contents, file quantities and clip count remain uninspected here. The displayed character, environment, effects and other scene assets are not verified as included.
Tags
jumping figure, forward pitch, tumbling motion, floor roll, bent-knee finish, forearm support, action reference
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US$1.00價格
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