Animation Details
Develop a floor-to-kneeling passage with a gradual lift of the upper body. Injured Getting Up shows a single figure beginning reclined with bent legs and a raised hand. The body turns onto its side, and the head lowers before the torso lifts into a side-supported pose. One arm reaches outward with a visible hand-linked guide. The legs gather beneath the body while the shoulders remain tipped forward. The figure then raises the torso into an upright kneeling posture, bringing one hand near the chest and face. The preview ends kneeling.
Technical Specifications
The listing identifies FBX animation format and names Injured getting up.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the shoulder and hip rotation through the side turn, then check hand and knee contacts as the body rises. Align any separately supplied prop with the moving hand. Build onward transitions from the final kneeling posture. Check the silhouette again from your intended camera angle.
Suitable Uses
Consider the motion for a fictional character recovery, a floor-level dramatic scene or previsualization of a gradual rise. The change in support and body height provides several staging moments. Choose framing that preserves the relationship between the torso and folded legs. Match the ending posture to the next action.
What's Included
The named ZIP is the listing's download. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, finished prop model, environment and effects are not verified as included.
Tags
floor-to-kneeling, side turn, supported rise, folded legs, kneeling finish, staged recovery, character movement
top of page
US$1.00價格
bottom of page

















