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Animation Details

Build a fictional reaction around a low aiming posture and a deep forward curl. Injured by bullet shot_5 shows a single figure with one knee lowered, the opposite foot forward and both arms initially reaching ahead. The shoulders twist, the arms separate and the torso folds over the raised leg. One hand reaches down as the body settles into a compact crouch. The head and chest then lift, a forearm passes near the face and the hands return toward the opening pose. A thin guide turns with the action; the preview does not establish a finished weapon model or a visible impact.

 

Technical Specifications

The catalog identifies FBX and BVH animation formats for He was injuried by bullet shot_5.zip. These are listing statements; the archive has not been inspected. Duration, frame rate, skeleton structure, looping and root-motion behavior remain unverified.

 

Compatibility and Production Workflows

Choose an import and retargeting route supported by your production tools; compatibility is untested. Review the deep torso fold, hand clearance around the raised knee and the return to the aiming position. Check any separately supplied prop through the shoulder turn. Prepare transitions to neighboring poses for your character.

 

Suitable Uses

Consider this motion for a nongraphic action scene, a kneeling character reaction or cinematic previsualization. The downward reach and curled middle posture provide a readable interruption before recovery. Frame the upper body and forward leg together so the changing relationship between the hands, head and knee stays visible.

 

What's Included

The named ZIP is the listed download. FBX and BVH are catalog-attributed formats, while archive contents and clip count remain unchecked. The preview figure, guide, weapon model, environment and effects are not verified as included.

 

Tags

kneeling reaction, forward curl, shoulder twist, low aiming pose, recovery movement, fictional action, character animation

Injured by bullet shot_5

US$1.00價格
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