Animation Details
Build a fictional standing reaction around a torso turn and changing foot positions. Injured by bullet shot_11 shows a single figure beginning with feet apart, knees bent and hands near the hips. One arm lifts outward as the upper body turns and leans back. The feet adjust into a staggered stance while the raised arm sweeps behind the torso. The figure then turns forward, lifts a bent leg briefly and returns toward the starting stance. The title supplies the gunshot theme; the preview does not establish a wound, impact location or medical outcome.
Technical Specifications
The listing identifies FBX and BVH animation formats and names Injured by bullet shot_11.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your tools; compatibility is untested. Review foot placement, the turning hips and the outward arm sweep on your target character. Allow clearance for the moving arm and briefly lifted leg. Check separately supplied props against the changing hand positions, and build transitions around the opening and closing stance.
Suitable Uses
Consider this motion for a fictional action sequence, a standing character response or cinematic previsualization. The turn and arm sweep create a readable change in silhouette. Frame the feet and upper body together to retain the balance adjustments, and compare the movement with the pacing and space available in your scene.
What's Included
The named ZIP is the listing's download, with FBX and BVH stated in its description. Archive contents and clip count remain uninspected here. The preview character, hand-linked guides, finished weapon models, environment and effects are not verified as included.
Tags
standing reaction, torso turn, arm sweep, staggered stance, balance adjustment, fictional action
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US$1.00價格
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