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Animation Details

Add a compact forward-folding reaction to a fictional action sequence. Injured by bullet shows a single figure beginning in a wide stance with bent knees and the hands gathered near the waist. The head and shoulders dip as the torso folds forward, bringing the hands lower across the front of the body. The feet adjust beneath the lowered posture before the figure straightens toward the starting stance. A visible hand-linked guide changes angle with the arms; the preview does not establish a finished gun model.

 

Technical Specifications

The listing identifies FBX animation format and names Injured by bullet.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review knee bend, foot placement and the depth of the forward fold after retargeting. Check how the hands move across the waist and thighs, especially if you add a separate carried prop. Build transitions around your character's resting or ready stance and inspect the return for unwanted body intersections.

 

Suitable Uses

Consider the motion for a fictional hit reaction, an interrupted ready stance or action-scene previsualization. The downward head movement and torso fold create a readable change within a standing passage. Use camera framing that keeps the upper body and foot adjustment visible when judging how the reaction fits your scene.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, weapon model, environment and effects are not verified as included.

 

Tags

fictional hit reaction, forward torso fold, wide stance, bent knees, hand position change, standing recovery, action animation

Injured by bullet

US$1.00價格
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