Animation Details
Build a poised standing moment around two hands held in front of the torso. Idle and Holding Something shows a single figure with the feet staggered and the knees slightly bent. Both elbows remain raised and bent, positioning the forearms across the front of the chest. The hands change angle and spacing as the shoulders, head and upper body make small adjustments. Brief outward palm gestures interrupt the held posture before the arms settle back. A separate held object is not rendered in the preview, so its shape and grip cannot be established.
Technical Specifications
The listing identifies FBX animation format and names Idle and holding something.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the archive.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review wrist angles, elbow clearance and the staggered foot positions on your character. If using a separately supplied prop, fit it to the changing hand spacing and check for intersections. Prepare transitions into and out of the raised-arm posture.
Suitable Uses
Consider the motion for a fictional object-handling scene, a paused character interaction or staging studies built around a forward hand position. The contained movements may suit a medium shot that leaves the arms visible. Review the changing palms against the intended scene action before deciding what the character will hold.
What's Included
The named ZIP is the listing's download, with FBX stated as the animation format. Archive contents and clip count remain uninspected here. The preview character, handheld objects, environment and additional scene assets are not verified as included.
Tags
raised-arm idle, forward hand pose, staggered stance, wrist adjustment, object-handling reference, standing character, body movement
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US$1.00價格
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