Animation Details
Build a fictional reaction around a lowered forward lunge and recovery. Hold the weapon and injuried by bullet shot_6 begins in a staggered stance with both hands raised in front of the upper body. The front knee bends as the rear knee drops and the torso folds forward. The head lowers toward the hands while their linked guide tilts with the change in posture. The figure then rises, extends the legs and restores the raised-hand stance. The preview establishes the visible body response, without confirming a finished weapon model or a specific injury outcome.
Technical Specifications
The listing identifies FBX and BVH animation formats and names Hold the weapon and injuried by bullet shot_6.zip as the download. These are listing-attributed details. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review the depth of the lunge, rear-knee clearance and balance over the front leg. Check hand alignment with any separately supplied prop. Prepare transitions into the lowered posture and back to your surrounding character states.
Suitable Uses
Consider the motion for a non-graphic action scene, a game character reaction or cinematic previsualization. The change from a raised stance to a low lunge creates a clear silhouette shift. Assess camera framing and the return upright against the surrounding action in your sequence.
What's Included
The named ZIP is the listing's download, with FBX and BVH stated in its description. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, weapon model, environment and effects are not verified as included.
Tags
fictional reaction, forward lunge, lowered torso, bent-knee stance, upright recovery, character animation, action previsualization
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US$1.00價格
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