Animation Details
Build a brief lowering-and-recovery beat around a weapon-holding stance. Hitted by something while holding the weapon_1 starts with the feet apart, knees flexed and hands positioned around a weapon guide across the lower torso. The knees bend further as the head and chest dip forward. Both hands follow the body's descent while remaining in front of the waist. The figure then lifts the head and torso, eases out of the deeper knee bend and settles into the opening stance. The listing describes a hit reaction; the preview does not establish a projectile, wound or exact impact point.
Technical Specifications
The catalog listings identify FBX and BVH animation formats for Hitted by something while holding the weapon_1.zip. Duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the downloadable files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Check the depth of the knee bend and the relationship between the hands, hips and any separately supplied weapon. Review foot contacts and balance on your target rig, then blend the recovery into your chosen standing pose.
Suitable Uses
Consider the motion for a fictional combat reaction, a short armed-character interruption or action-scene previsualization. The lowered head, bending knees and return to an upright torso provide clear pose changes for shot planning. Keep the waist-level hand placement visible when evaluating how the reaction reads from your intended camera angle.
What's Included
The named ZIP is described by the listings as containing FBX and BVH files. Archive contents and clip count remain uninspected here. The preview character, weapon guide, props and display background are not verified as included.
Tags
weapon-holding reaction, knee bend, lowered head, torso dip, waist-level hands, upright recovery, staged hit
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US$1.00價格
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