Animation Details
Add a standing recoil and recovery to a staged action scene. Hitted by bullet while firing 2 begins with the feet apart, knees bent and hands held low in a weapon-carrying pose. The head and torso tilt, the arms lift the visible weapon guide toward shoulder height, and a knee rises during the reaction. The hands then lower across the body as the feet make short balancing adjustments. The figure briefly dips forward before settling into a wide standing stance. The title supplies the bullet-hit context; the preview shows the body movement without establishing a wound or injury.
Technical Specifications
The catalog identifies FBX and BVH animation formats and names Hitted by bullet while firing 2.zip as the download. Asset duration, frame rate, skeleton setup, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Check shoulder clearance during the arm lift, foot placement through the recovery and hand alignment with your chosen prop. Build transitions into aiming, movement or idle states separately for your scene.
Suitable Uses
Consider this motion for a fictional combat interruption, a shooter reaction prototype or action-sequence previsualization. The raised-arm moment and subsequent lowering give editors clear changes in pose to work with. Frame the whole body when the balancing steps are important to the shot.
What's Included
The named ZIP is described in the catalog as containing FBX and BVH files. Archive contents and clip count remain uninspected here. The preview model, weapon, environment and effects are not verified as included.
Tags
staged hit reaction, standing recoil, weapon pose, raised arms, balancing steps, recovery stance, action previsualization
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US$1.00價格
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