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Animation Details

Stage a full-body reaction that moves through a kneeling pause into a forward fall. Get shotted and fall down 1 begins with the figure standing, arms low and a green line marker crossing the waist area. One forearm lifts across the chest and face as the torso leans back. The arms open and both knees drop beneath the body. After a brief upright kneeling phase, the figure tips forward, reaches toward the ground and lowers the chest. The lower legs lift behind the body before extending into a settled ground-level pose. The motion reads as a performed action reaction.

 

Technical Specifications

The listing identifies FBX as the animation format and names Get shotted and fall down 1.zip as the download. Frame rate, duration, skeleton details, looping and root-motion behavior have not been verified from the archive.

 

Compatibility and Production Workflows

Use an FBX import and retargeting process appropriate to your rig; compatibility remains untested. Check the lifted forearm, knee contact and hand placement during the forward descent. Match the final body height to the scene surface. Any transition to physics, gameplay effects or an extended resting state requires your own setup.

 

Suitable Uses

Consider this motion for a scripted fictional combat reaction, a cinematic collapse or previsualization of a standing-to-ground transition. The pause on the knees gives editors a distinct intermediate pose for camera changes. Evaluate the available floor space and the backward lift of the feet when staging nearby objects.

 

What's Included

The listed archive is Get shotted and fall down 1.zip, described as containing FBX animation. Archive contents and clip count are uninspected. The preview character, green markers, props and effects are not confirmed as included.

 

Tags

staged fall, knee drop, forward collapse, chest recoil, ground transition, kneeling pause, cinematic reaction

Get shotted and fall down 1

US$1.00價格
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