Animation Details
Conversation While leaning on table with holding weapon begins with both hands near the chest and a long guide angled across the upper body. One arm then lowers beside the leg while the opposite hand moves near the cheek. The character maintains a standing lean with small head dips, turns and shoulder adjustments. The knees remain slightly bent. No table or finished weapon model is rendered, so the visible motion establishes the body pose rather than prop contact.
Technical Specifications
Listed animation format: FBX. Source frame rate, rig structure, bone count, root motion and loop behavior remain unverified. Table contact, synchronized prop motion, dialogue and facial animation are not established by the preview.
Compatibility and Production Workflows
Blender or Maya offer FBX import routes for adapting the leaning pose to a film set. Unity Humanoid retargeting requires a valid Avatar and suitable bone mapping. Review elbow height, cheek clearance and hand position against any separately supplied table or prop on your character. These workflows have not been tested with this asset.
Suitable Uses
Use the restrained performance for a fictional briefing, a pause between action scenes or an avatar maintaining a leaning pose during an exchange. Medium framing can emphasize the hand near the face and changing head angle. Stage the furniture, prop and other characters separately, with contact fitted to the adapted motion.
What's Included
Attached archive: Conversation while leaning on table with holding weapon.zip. The listing identifies FBX animation; archive contents have not been inspected. Character meshes, table and weapon assets, audio and partner tracks are unconfirmed.
Tags
FBX character animation, standing lean, hand near cheek, lowered arm, subtle head turn, fictional dialogue, cinematic pause, avatar performance.
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US$1.00價格
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